Commit 40b01383 authored by Matt Keeler's avatar Matt Keeler

Fix the cgmath::ortho invocation in update_projection.

parent 4dc3c3c5
......@@ -1050,7 +1050,7 @@ impl ShaderProgram {
let ortho = cgmath::ortho(
0.,
width - (2. * padding_x),
2. * padding_x,
2. * padding_y,
height,
-1.,
1.,
......
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